Francesca da Rimini at ANAT’s January forum on Artists and Interactive Multimedia
Scene One. Exterior/Day. Canberra skies. 3D Cinema Sequence
Scene Two. Interior/Day. Canberra School of Art. Talking Heads
Hyperlink #5 Wallpaper graphics
Hyperlink #7 The forum. Highly non-interactive. The form bearing the weight of 2000 years of the oratorial tradition. Audience required to be passive, quiet, still, patient. To still the present in order to contemplate the future. And yet there was something compelling about the Bodies with Organs, the experience of fleshmeet however formal, the tensions arising from artists with different cultural agendas, different philosophical bases.
Hyperlink #17 Visceral horizontal wipe. Linda Dement guides us through her dark interactive terrains of Typhoid Mary, CyberfleshGirlMonster and In My Gash, a long term project of a virtual space inside a wound. This artist exercises a fascistic control of technology to create a space where the unbearable can be made bearable. Melding flesh not deemed conventionally pretty to objects and organisms which are sharp, dangerous, perversely beautiful, malevolent, Dement slips through the screen, institutionalising herself, prescribing art as therapy
Hyperlink #24 Jump cut 3D anim. Enter the software artist, the nocturnal self-governing Aberrant Intelligence system whose various projects may be motivated by the desire to create a visual equivalent of music or an interest in seeing how scientific theories of earlier ages bumpmap onto our millennium-fevered minds. Jon Tonkin’s infinite falling squares streammorphed seamlessly into his interactive Elective Physiognomies. Now a series of pseudo gene portraits, now a gang of pseudo mug shots, challenging the player to contribute character assessments based on the purest of subjective responses to the faces
Hyperlink #32 Multiple video windows of Doctor Caligari’s Cabinet. Third download, artist and educator John Collette. This digital homeboy lacks a healthy reverence for the government money cow Molly Media, recalling that most enabling technologies have been novelties before finding a social value. Almost heretically
Hyperlink #49 http://bowlingalley.walkerart.org Shu Lea Cheang takes the audience
Hyperlink #56 Lyn Tune, digital pioneer, asks “how do we own culture?” She distinguishes between what she terms ‘research art’ and art that feeds into the commercial spheres of activity. Describing mm, Tune’s take is that in a small box an environment is created and people are put there. Her take on mm is also passionate, and pragmatic.
Transition fade to end cinema sequence. It
The artist or interface designer who can create an intuitive front end evoking the economic elegance of a haiku to a multi-sensory digitally mediated experience becomes a cultural alchemist, transforming silicon into thought.
RealTime issue #12 April-May 1996 pg. 18